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6. Render the image
January 21, 2018
Now that we are finished with the object all thats left to do is create a 1st render of the object and the scene and see what we can do to improve.

5. Modelling the plane
January 21, 2018
To make our scene look a bit more interesting than what it currently is.... we will use proportional editing to shape the shape of the plane by adding a few mounds to the plane as well as adding a vertex group so that we can create a path on our plane where the grass does not grow.

4. Additional Tools for manipulating grass
January 21, 2018
A more in depth look at some of the ways we can alter our grass particles.

3. Create the grass
January 21, 2018
Using particle systems we will create the grass for our scene

2. Create the Texture
January 21, 2018
Apply an image texture to the ground beneath

1. Create the plane
January 21, 2018
Begin the process by creating our scene and setting up the basic geometry.
Description
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Channel
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Premiere DateJanuary 21, 2018










